One of the fascinating things about the theatre worldwide is that practically every advance, every development of any importance has come out of a company situation1. Everybody for a certain time made advances, made new kinds of drama because of the company2.
There are two major groups of people you can find yourself in as a software developer. At one extreme, the popular groups3, located inside big organizations with fat org-charts and an excess of processes and daily meetings. At the other end, the soloists4, with a headcount of one, a disdain for bullet points and diagrams, blazingly fast at their keyboards, they explore freely or with other soloists whatever ideas interest them. Both groups are valuable in their own right, but knowing which one you are finding yourself in has deep implications on your daily activities and, I would dare say, mental health.
I don't believe that you should design the play before you've discovered the play and I don't believe you can discover the play without the actors.
Everything new, everything bright and vibrant for the
populars. Elaborate costumes, fireworks, big scenes and grand
openings is their world. Earth shattering phrases drop into their
mouths like flies in vinegar. Innovation
, social
responsibility
, shared values
,
performance driven
. Performance driven?! Why not speak
the truth from those vinegar mouths: money-driven! Users,
customers and profits, all in large quantities. Those are their real
words and objectives. All else is just vinegar for the
credulous insects.
Nothing wrong with money. All learn to live with the buck, eventually. But the soloists are bred from a different species. Not better, not worse, just different. Work itself is their end goal. Successful is the project that answers, at least, their own curiosity. Their work setup is simple and straightforward, as their intentions. Simple tools, direct questions, direct answers, casual clothes. They understand that beautiful things are born from messy beginnings. Their only problem? They bring this free-spirited mentality over to the popular groups and expect the later to function like a real family. In short, they are gullible. They fall for the fly traps without laying any themselves. Some die a slow, painful death without knowing the cause.
If you have the right group, the right ensemble, the right company, you achieve a creativity and a sharing with you, with everybody, which makes you think this is how a good family ought to be. This is how a good tribe ought to be and you actually come out of rehearsal better than you went in, having done work which is better than you are.
Ostensibly, popular groups consider Team members as their own
brothers and sisters. Everyone is part of the congregation and
they never fail to mention it in weekly meetings, parties and
gatherings of which they have plenty. In such a setup, a team
member is any person who receives their paycheck from a common
master. Everyone else is stamped with the competition
label
or, at best, outside folk
. As a result, fraternization
outside the group is outlawed per the organization
guidelines. Any brother or sister who decides to leave this warm
nest is gone for good and is quickly replaced by a
similar-looking sibling. Members are only useful and part of the
family as long as they bring the family closer to its actual
goal - money. Any other qualities, features or opinions are
nice-to-haves
but disposable.
The whole planet is my team, I see brothers and sisters
everywhere in need of a good commit
, says the soloist. A
badge of honor
and deepest responsibility
he calls the
contributions to any tribe's code, especially if they have used
it for their own benefit. They gladly work on any project that
pique their interest, regardless of its members. There are no
adversaries, only friends in need. There are no enemies, only
non-Lispers. Thus thinks the soloist.
Populars always seem to magically understand
all problems
and solutions, are always in agreement with one another, never
speak-up, never complain and gladly await their turn in
meetings. Even then, they prove themselves to be great
imitators. They use the same words and turn of phrases as their
colleagues. A ticket with the congregation's logo on it is the
sign they can start working.
Soloists have no understanding for decisions based on boss-levels. Technical prowess is all that matters. Why bring in experts and seniors and then not ask for their opinions? Why even refuse to take their own suggestions into consideration when expressed with the best of intentions? They fix bugs without approval. They are heretics with their free spirited attitude - difficult people, in short.
A few years ago, John Tomlinson, who's one of the great Wotans of our age, is supposed to be carrying a spear and he instead of carrying the spear he appeared to be carrying a lollipop, and I said to him:
- Why were you carrying that?
- I don't know, I was asked to.
- Yeah, but it's nonsense.
- Yes I know, but you know, you don't want to be difficult.
For the soloists, two weeks sprints mean switching between reading, writing, watching theater, working on code, walking in the park, sleeping all day, tending the sheep or any other activities they might consider fun or useful in the long run. The populars' sprints, by comparison, all look exactly the same. The same project, the same group, the same tools, the same ideas. No wonder they need splashy ten days holidays three times a year to switch off, though they feel exhausted after the first week back on the project. After all, nothing has really changed in their absence.
if
clauses and for
loops still reign supreme in
the popular's toolbox, because that's transferable knowledge
from their daily activities outside work. They don't explore
languages nor tools without first checking if there's a job
market for them. Populars have no regard for the past, the
origins of their industry nor for the names of their
forefathers. While for the soloists a good book's place is deep
in their hearts, populars use them as Christmas decorations. The
day the soloists discover this cultural rift is the day of their
purification. Of rebirth. They emerge on the other shore cleaner
after swimming in foul waters for years.
If he's read the play lots and lots of times and he's talked to the author, if living, and he's studied the author, if dead, then he might be in a position to enter the rehearsal room.
Deep down, every popular wants to infuse themselves with the spirit of the soloists and every soloist wants to be part of a social group and be accepted by the populars as a legitimate brother or sister. The rift between them will always be too big. Anyone crossing the chasm, in either direction, is overwhelmed by what they find on the other side.
The fact is that theater will never be a hugely popular taste, never. No, I think it can't be, but because of that, it's able to do all sorts of things that the other media can't do because they're up there speaking to too wide an audience. I think it's able to take all sorts of risks and move all sorts of boundaries because it's playing to, on the whole, a sophisticated audience. And I think that's good. I don't think anybody should be ashamed of the fact.
Both groups have learned to live with each other in relative peace and harmony. Nonetheless, populars will always return to their parties and fireworks, while the soloist will always prefer the modest blinking cursor.
_______Petey: There's a new show coming to the Palace.
Meg: On the pier?
Petey: No. The Palace, in the town.
Meg: Stanley could have been in it, if it was on the pier.
Petey: This is a straight show.
Meg: What do you mean?
Petey: No dancing or singing.
Meg: What do they do then?
Petey: They just talk.
Pause.
Meg: Oh.
Harold Pinter - The Birthday Party